Re: News and information about other online game databases
PostPosted:21 Dec 2013, 11:41
Of course, there's no hope of all this becoming reality at MobyGames, but I tried. Let's see what discussion evolves.
Open Registry of Game Information
https://forum.oregami.org/
Yeah I saw that. If they do even half of it it'll be a huge step forward. Honestly though, at this point I'd rather build a database from scratch, What gets me rooting for oregami is the RG - R model, even if it still has a few issues...MZ per X wrote:Of course, there's no hope of all this becoming reality at MobyGames, but I tried. Let's see what discussion evolves.
MZ per X wrote:Of course, there's no hope of all this becoming reality at MobyGames, but I tried.
Simon Carless wrote:our longer-term plan is definitely to allow non-commercial use of the database by researchers and others. I don't think we have grand plans to make millions from Moby - I'm doing it in my sparetime and Reed is hoping to fit it in to his contracting - and in fact we're not even sure if the site is _BREAKEVEN_ after hosting costs yet.
But we're committed to working with the community and also in finding some way to protect the data in the case of company changes in the future. That is very important.
Could you explain the case you tried to link?Ultyzarus wrote:The Oregami data model should prevent issues such as this: http://www.mobygames.com/forums/dga,2/d ... 50/#185950 right?
Yes that's how it's gonna be. I always found it difficult selecting all the different countries at MobyGames, when one parent region seemed sufficient. So we will have the possibility for customizable regions consisting of more than one country, like continents, or all German-speaking countries, or someting like that.Ultyzarus wrote:Now having the possibility to link covers and R would make this more easier, and as I understand it, the plan is to have 'Europe' as a selectable release region, without the need to choose a specific Country.
That's precisely the question. Right now, it's all linked at R level, just like the people credits, but you are right in that the separation would be much more logical.Ultyzarus wrote:Speaking of which, how will the company info linked to the releases here? I believe having only the publisher and distributor at R level, the Ported by info (and some additional development by for console-specific cases) at RG level, and the rest at G level would be the best
Maybe RG level would make more sense, but normally, if it is the same game, the RG should be a port or have an additional developer. For instance, the DS version of Final Fantasy IV has been completely redone in 3D, and by a third party company and the original company with a different name (originally Square Co., Ltd., then Square Enix Co., Ltd.)MZ per X wrote:That's precisely the question. Right now, it's all linked at R level, just like the people credits, but you are right in that the separation would be much more logical.Ultyzarus wrote:Speaking of which, how will the company info linked to the releases here? I believe having only the publisher and distributor at R level, the Ported by info (and some additional development by for console-specific cases) at RG level, and the rest at G level would be the best
If we put the developing company at G level, we would need a wider definition of a "port", because otherwise we would end up with many G entries just because of a different developer company. But I generally like the idea of the developer being mandatory at G level. Maybe this (combined with a sane connection model between game entries) would solve the Tetris case, too.
Yeah, I fully agree.Ultyzarus wrote:Maybe RG level would make more sense, but normally, if it is the same game, the RG should be a port or have an additional developer.
That's exactly what I meant with a "wider definition of a port". The 3D remake, to me, is still a port, and therefore should get only a new RG.Ultyzarus wrote:For instance, the DS version of Final Fantasy IV has been completely redone in 3D, and by a third party company and the original company with a different name (originally Square Co., Ltd., then Square Enix Co., Ltd.)
Then developer (and sound by, graphics by, etc.) info in the RG, publisher, distributor and other release specifics in the R?MZ per X wrote:Yeah, I fully agree.Ultyzarus wrote:Maybe RG level would make more sense, but normally, if it is the same game, the RG should be a port or have an additional developer.That's exactly what I meant with a "wider definition of a port". The 3D remake, to me, is still a port, and therefore should get only a new RG.Ultyzarus wrote:For instance, the DS version of Final Fantasy IV has been completely redone in 3D, and by a third party company and the original company with a different name (originally Square Co., Ltd., then Square Enix Co., Ltd.)
Basically, yes. But I'm still unsure about where to put the (original) developers, G or RG.Ultyzarus wrote:Then developer (and sound by, graphics by, etc.) info in the RG, publisher, distributor and other release specifics in the R?